|Scene Info:||458 748 polygons|
|Lighting & Shading:||2x raytraced shadows, vmaps|
|Resolution:||640x480 Low AA|
|Render-time:||2min 38 sec.|
|Hardware:||P4 1.6GHz, 512mb ram|
The main modeling tool provides many different workflow styles that are either active and allow to place new geometry using the mouse on an underlying base-surface, or automated - these consider an additional guide layer in order to substitute mouse-clicks and provide interactive post-edit modifications.
The MeshPaint system utilizes textures, envelopes, and plenty of custom-built gradients for each parameter, the fundamental transformations per instance, and probability-based mesh creation. The basic elements, crucial in the modeling process, such as points, lines, and curves are fully supported all the way across the board.
The MeshPaint package also includes several additional modeling tools such as Curve Tool for convenient curve styling, and Clone UV Tool for handling uv mapping of cloned instances.
MeshPaint Work-Flow Videos
The following section previews MeshPaint's key features and the various different work-flow styles.
|Feature: basic mouse-cloning, clone-layer settings, various parameters of the mouse spray, the minimum spacing feature, the edge gradient.|
|Download video:  MouseClone1.avi, 8.7mb, divx 5.11|
|Feature: advanced mouse cloning, custom mouse-button gradients instancing a different clone-layer with each mouse button, texture-based geometry cloning.|
|Download video:  MouseClone2.avi, 6.6mb, divx 5.11|
|Feature: basic mouse-cloning, clone-layer settings, mouse spray sensitivity, the minimum spacing feature, application of the edge-distance gradient.|
|Download video:  Points.avi, 8.7mb, divx 5.11|
|Feature: The "skeletal patching" approach in action. All kinds of objects, both organic and mechanic, can be created this way.|
|Download video:  SkeletalPatching.avi, 16.2mb, divx 5.11|
|Feature: fast and easy conversion of curves into polygonal geometry, basic styling with the Curve Tool.|
|Download video:  CurveCreate.avi, 13.8mb, divx 5.11|
|Feature: Automatic Clone mode, Curve Tool, the inherit surface feature, transferring the base layer's weight into clones, then applying a gradient to modify the outgoing vmap.|
|Download video:  CurveDeform.avi, 8.8mb, divx 5.11|
|Feature: a wide array of the Curve Tool parameters, ranging from the basics such as stretch, and drag, to the more advanced; curl, kink, smooth, textures and global falloff.|
|Download video:  CurveTool.avi, 8.7mb, divx 5.11|
|Feature: various clustering techniques applied by CloneUV Tool when handling UVs of the instanced geometry.|
|Download video:  CloneUV.avi, 7.6mb, divx 5.11|
LightWave 7.x - 9.x
WinNT/2000/XP/ME, OS 9, OS X
At least 512mb ram recommended